Batman: Arkham City Lockdown Review
And we’re back, children of the glade. Last night I mentioned I was too busy playing Batman: Arkham City Lockdown. Today, I talk about it.
Firstly, I’d just like to say that I’ve been one of those gaming snobs who thinks that casual cell phone games are beneath them. I’ve played Angry Birds, going, “Please, I played this years ago online when it was called 'Crush the Castle'" and also going, "WHY THE FUCK ARE THERE ANGRY BIRDS FRUIT SNACKS IN MY SCHOOL BOOKSTORE!?”
So last night, I was on the iTunes store wondering if by any chance Aquaman’s Rousing Song of Heroism was available for purchase before just stealing the audio via Snip Mp3, because I like to get things through legal means first. It wasn’t, but then I also came across Batman: Arkham City Lockdown, and noticed something interesting immediately.
Holy shit, those are the graphics from the Arkham games proper! And on my iPhone? WHAT THE HELL IS GOING ON!?
Well, I’ll tell you what: Arkham City Lockdown is a prequel or tie-in or something to Arkham City (I’m honestly not sure, the game doesn’t have a story to speak of). The whole thing takes maybe a little over an hour to play through all the levels, but it’s still enjoyable. At its core, the game is a fighting game, created by Netherrealm Studios of Mortal Kombat fame.
You basically swipe your fingers across the iPhone (or iPad) touchscreen to fight guys, delivering combos, dodges, counters, and using your gadgets with the icons on the bottom left of the screen. Beating guys gets you experience points, which you level up with and get points to upgrade Batman and his equipment, just like in the actual games. You can also unlock alternate costumes, though I’m not completely sure what the unlock criteria is. The costumes change your health, damage, and attack speed though, so it’s more than just an aesthetic choice, unlike the DLC costumes in the console game.
Oh, and the game is fully-voiced too, with the same cast from the game, including Kevin Conroy, Tara Strong, and even Mark Hamill. Like I said before though, the game’s really short. A little over an hour for the first playthrough, although if you wanna 100% it and get all the power-ups and costumes and stuff, gameplay time is extended. It’s a fun time-waster, but really, it would take a die-hard Batman obsessive to recommend this game.
So yeah, I recommend it.